
That being said, Red Hook will lock some achievement behind normal mode in order to encourage players to celebrate the efforts of more dedicated players. This also paves the way for additional modability, via exposing more options.

However, we will flex here and there on some things and generally structure it so that a reasonable investment of time and effort can see things through to the deepest parts of the Ancestor’s trail. Rest assured that even in this alternate campaign ruleset, we won’t be compromising on some of the core ideas that make DD what it is (e.g.

We are planning an alternative game mode (RADIANT), which will have balance changes and rule tweaks aimed at bringing the completion time down to approximately 40 hours.
