

Native ports are technically and commercially proven to be fine. Some UE3 games which natively ported into Linux are Dungeon Defenders series, XCOM: Enemy Unknown series, Painkiller: Hell & Damnation, Borderlands 2, Borderlands: The Pre-Sequel!, Sanctum 2, Tower of Guns, Antichamber, Deadfall Adventures, Goat Simulator. Please, do not do that.īioShock Infinite uses Unreal Engine 3 which is compatible with Linux. Wrap any native executable, java process or groovy script and run it as windows service or linux daemon Easy Platform Independent installation of services/.

They have used eON wrapper instead of a native port and the game's performance on Linux cannot even be comparable with Windows version. Please 2K, do not repeat the same mistake of CD Projekt RED with The Witcher 2 in the case of Linux port. Irrelevant of the hardware and software youre working with, this will be the ultimate solution for Rdp Alternative needs to all users. Instead, a lousy emulator like WINE or eON is speculated. However, it is rumored that the Linux port may not be native unlike Borderlands 2, Civilization V and XCOM: Enemy Unknown. Great news thank you 2K Games and Irrational Games! DriverLoader, created by Linuxant Inc, is a revolutionary compatibility wrapper allowing standard Windows NDIS 5.0 drivers (the network driver standard used by Windows and on an earlier spec revision by OS/2 too) as shipped by hardware vendors for windows users to be used as-is on Linux x86. I have just learned that BioShock Infinite is being ported for GNU/Linux.
